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9.1.7 Checkerboard V2 Codehs May 2026

public void run() double sqWidth = (double) getWidth() / NUM_COLS; double sqHeight = (double) getHeight() / NUM_ROWS; for (int row = 0; row < NUM_ROWS; row++) for (int col = 0; col < NUM_COLS; col++) double x = col * sqWidth; double y = row * sqHeight; GRect square = new GRect(x, y, sqWidth, sqHeight); square.setFilled(true); if ((row + col) % 2 == 0) square.setFillColor(Color.BLACK); else square.setFillColor(Color.RED); add(square);

square.setColor(square.getFillColor()); Sometimes students write a complex condition like ((row % 2 == 0 && col % 2 == 0) || (row % 2 != 0 && col % 2 != 0)) . This is logically correct but verbose and error-prone. Stick with (row + col) % 2 . Advanced Variations of 9.1.7 Checkerboard V2 Variation A: Diamond or Hexagonal Checkerboard Some "V2" extensions require non-square patterns. The parity rule still applies, but you might need to offset odd rows. Example: staggered rows like a brick wall. 9.1.7 Checkerboard V2 Codehs

if (row % 2 == 0) // normal parity else // shifted: (col % 2 == 0) gives opposite public void run() double sqWidth = (double) getWidth()

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