Remember to check your specific environment’s package manager for the exact version number, run the migration tool if upgrading an existing project, and always lock your version to avoid unintended breakage.
pip install playeranimator==190.0 Or to get the latest v190+ build: install playeranimator version 190 or later
pip install "playeranimator>=190,<200" playeranimator --version Expected output: version 190 or later
Explore the new AnimationMixer class included in v190, or dive into the updated API documentation for frame-accurate audio triggering. Happy animating! Keywords used naturally: install playeranimator version 190 or later, PlayerAnimator v190, version 190 or later, upgrade PlayerAnimator, installation guide, Unity Asset Store, Godot 4, pip install. Unity Asset Store
void Start() { controller = GetComponent<AnimatorController>(); // New v190 method: supports frame-accurate events controller.LoadAnimation("walk_cycle", new AnimationConfig { Loop = true, Fps = 60, OnFrameReached = (frame) => Debug.Log($"Frame {frame} played") }); controller.Play("walk_cycle"); } }