Journeying In A World Of Npcs -v1.0- -nome- 90%
There is a fishmonger named "Elara" (the engine defaulted to that name, I did not ask her). She stands behind a stall of floating salmon that never rot. For 1,140 days (in-game), I have walked past Elara. She says, "Fresh catch, traveler!" every time.
The difference? The NPC in v1.0 does not know it is in a game. But now, neither do you. Journeying in a World of NPCs -v1.0- -Nome-
And you realize: In the vast, chaotic, unscripted world of reality, you are the NPC. You have a loop. You have pathfinding issues. You are waiting for a player who never comes. There is a fishmonger named "Elara" (the engine